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Informatik / HCCS

Anschrift
Lotharstr. 65 (LE)
47057 Duisburg
Raum
LE 331

Funktionen

  • Wissenschaftliche/r Mitarbeiter/in, Medieninformatik

Die folgenden Publikationen sind in der Online-Universitätsbibliographie der Universität Duisburg-Essen verzeichnet. Weitere Informationen finden Sie gegebenenfalls auch auf den persönlichen Webseiten der Person.

    Artikel in Zeitschriften

  • Graf, Linda; Sykownik, Philipp; Gradl-Dietsch, Gertraud; Masuch, Maic
    Towards believable and educational conversations with virtual patients
    In: Frontiers in Virtual Reality Jg. 5 (2024) 1377210
  • Graf, Linda; Abramowski, Sophie; Born, Felix; Masuch, Maic
    Emotional Virtual Characters for Improving Motivation and Performance in VR Exergames
    In: Proceedings of the ACM on Human-Computer Interaction Jg. 7 (2023) Nr. CHI PLAY, 3611063
  • Liszio, Stefan; Graf, Linda; Masuch, Maic
    The Relaxing Effect of Virtual Nature : Immersive Technology Provides Relief in Acute Stress Situations
    In: Annual Review of Cybertherapy and Telemedicine Jg. 16 (2018) S. 87 - 93
  • Beiträge in Sammelwerken und Tagungsbänden

  • Graf, Linda; Emmerich, Katharina; Liszio, Stefan; Masuch, Maic
    The Impact of Emotional Virtual Characters on Emotional State and Player Experience in VR Horror Games
    In: Proceedings of the 19th International Conference on the Foundations of Digital Games (FDG 2024) / 19th International Conference on the Foundations of Digital Games (FDG 2024): 21 - 24 May 2024; Worcester, USA / Smith, Gillian; Whitehead, Jim; Samuel, Ben; Spiel, Katta; van Rozen, Riemer (Hrsg.) 2024 5
  • Graf, Linda; Gradl-Dietsch, Gertraud; Masuch, Maic
    Depressed Virtual Agents : Development of a Playful VR Application for the Training of Child and Adolescent Psychiatry Students
    In: Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents / IVA '23: ACM International Conference on Intelligent Virtual Agents, September 19 - 22, 2023, Würzburg, Germany 2023 35
  • Graf, Linda; Pabreiter, Isabelle Alice; Kuhn, Jorg-Tobias; Masuch, Maic; Paßreiter, Isabelle Alice
    MATS - An ADHD-Specific Mental Health App : Evidence-Based Recommendations for Designing Assistive Applications for ADHD Families
    In: 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH) / 11th International Conference on Serious Games and Applications for Health (SeGAH) : 28-30 Aug. 2023 2023
  • Graf, Linda; Altmeyer, Maximilian; Emmerich, Katharina; Herrlich, Marc; Krekhov, Andrey; Spiel, Katta
    Development and Validation of a German Version of the Player Experience Inventory (PXI)
    In: Proceedings of Mensch und Computer 2022 (MuC '22) / MuC 2022: Mensch und Computer Conference: Facing Realities; 4 - 7 September 2022; Darmstadt / Mühlhäuser, Max (Hrsg.) 2022, S. 265 - 275
  • Graf, Linda; Abramowski, Sophie; Babfeld, Melina; Gerschermann, Kirsten; Griebhammer, Marius; Scholemann, Leslie; Masuch, Maic
    Emotional Support Companions in Virtual Reality
    In: Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 / Institute of Electrical and Electronics Engineers; Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022; Virtual, Online; 12 - 16 March 2022 2022, S. 634 - 635
  • Graf, Linda; Scholemann, Leslie; Masuch, Maic
    Designing VR Games with Gaze Control for Directing Attention of Children with ADHD
    In: IEEE Conference on Computatonal Intelligence and Games / CIG 2021; Copenhagen, Denmark; 17-20 August 2021 2021
  • Born, Felix; Graf, Linda; Masuch, Maic
    Exergaming: The Impact of Virtual Reality on Cognitive Performance and Player Experience
    In: IEEE Conference on Computatonal Intelligence and Games / CIG 2021; Copenhagen, Denmark; 17-20 August 2021 2021
  • Sykownik, Philipp; Graf, Linda; Zils, Christoph; Masuch, Maic
    The most social platform ever? : A survey about activities motives of social VR users
    In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021: Proceedings / 28th IEEE Conference on Virtual Reality and 3D User Interfaces: VR 2021, 27.03.-03.04.2021, Virtual 2021, S. 546 - 554
  • Liszio, Stefan; Graf, Linda; Basu, Oliver; Masuch, Maic
    Pengunaut trainer : A playful VR app to prepare children for MRI examinations - In-depth game design analysis
    In: Proceedings of the Interaction Design and Children Conference / IDC 2020; London, United Kingdom; 21 - 24 June 2020 2020, S. 470 - 482
  • Graf, Linda; Liszio, Stefan; Masuch, Maic
    Playing in virtual nature : Improving mood of elderly people using VR technology
    In: MuC '20: Proceedings of the Conference on Mensch und Computer / Conference on Mensch und Computer (MuC 2020): 6 - 9 September 2020; Magdeburg, Virtual / Preim, Bernhard (Hrsg.) 2020, S. 155 - 164